
How to Breed Killamari Primo in Palworld
Work Suitability
Best passives for Killamari Primo
Picked from Killamari Primo’s own elements (Neutral / Water), stats (60 Atk / 70 Def) and 3 work suitabilities. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.
30% increase in Neutral attack damage.
Killamari Primo is a Neutral Pal, so this boosts its own attack damage. Never rolls randomly — breed it in through a parent that carries it (2 usable parents).
Breed through: Ribbuny, Killamari · all carriers →
30% increase in Water attack damage.
Killamari Primo is a Water Pal, so this boosts its own attack damage. Never rolls randomly — breed it in through a parent that carries it (2 usable parents).
Breed through: Ribbuny, Killamari · all carriers →
Work Speed +75%
Killamari Primo has 3 work suitabilities — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.
Work Speed +50%
The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.
30% increase to movement speed.
If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.
20% increase to movement speed.
20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.
Defense +20% Immune to Flinch
Defense 70 ≥ Attack 60 — Killamari Primo plays as a wall. Rolls randomly at weight 100 — the realistic one to breed for.
How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Killamari Primo is our recommendation derived from that data — not an official Pocketpair list.
All parent combos that breed Killamari Primo (2)
Any of these parent pairs can produce Killamari Primo. Parent order does not affect the child.