Selyne
1.0 Verified · PalCalc v26

How to Breed Selyne in Palworld

DarkNeutralLEGENDARY#190SIZE LNOCTURNAL
HP130
ATK115
DEF110

Work Suitability

763
Parent pairs
1
Gender ♂/♀
20/80%
Breed power
360
Wild level
76–80

Best passives for Selyne

Picked from Selyne’s own elements (Dark / Neutral), stats (115 Atk / 110 Def) and 3 work suitabilities. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.

Selyne can only be bred from Selyne + Selyne. That is its only recipe in 1.0, so no passive can be routed in from another Pal — Selyne can only gain passives that roll randomly, plus the ones it is born with. Anything marked Impossible in 1.0 below is locked out for this reason.

  • Demon Godrank 4CombatRare roll

    Attack +30% Defense +5%

    Biggest flat attack boost (+30%) that can still roll randomly. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Ferociousrank 3CombatCommon roll

    Attack +20%

    The realistic attack pick — 20× more likely to roll than Demon God. Rolls randomly at weight 100 — the realistic one to breed for.

  • Remarkable Craftsmanshiprank 4Base workRare roll

    Work Speed +75%

    Selyne has 3 work suitabilities — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Artisanrank 3Base workCommon roll

    Work Speed +50%

    The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.

  • Swiftrank 4MountRare roll

    30% increase to movement speed.

    If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Runnerrank 3MountCommon roll

    20% increase to movement speed.

    20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.

  • Lord of the Underworldrank 3CombatImpossible in 1.0

    30% increase in Dark attack damage.

    Selyne is a Dark Pal, so this boosts its own attack damage. Selyne can only be bred from Selyne + Selyne, and Lord of the Underworld never rolls randomly — so it can never be bred onto Selyne. Catch one that already has it, or use it on a different Pal.

  • Celestial Emperorrank 3CombatImpossible in 1.0

    30% increase in Neutral attack damage.

    Selyne is a Neutral Pal, so this boosts its own attack damage. Selyne can only be bred from Selyne + Selyne, and Celestial Emperor never rolls randomly — so it can never be bred onto Selyne. Catch one that already has it, or use it on a different Pal.

  • Legendrank 4CombatImpossible in 1.0

    Attack +20% Defense +20% Movement Speed increases 20%

    Attack 115 puts Selyne in combat range; Legend stacks Attack, Defense and move speed. Selyne can only be bred from Selyne + Selyne, and Legend never rolls randomly — so it can never be bred onto Selyne. Catch one that already has it, or use it on a different Pal.

How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Selyne is our recommendation derived from that data — not an official Pocketpair list.

All parent combos that breed Selyne (1)

Any of these parent pairs can produce Selyne. Parent order does not affect the child.

What Selyne breeds into (80)