
How to Breed Xenolord in Palworld
Work Suitability
Guaranteed passives
Best passives for Xenolord
Picked from Xenolord’s own elements (Dark / Dragon), stats (120 Atk / 120 Def) and 1 work suitability. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.
Xenolord can only be bred from Xenolord + Xenolord. That is its only recipe in 1.0, so no passive can be routed in from another Pal — Xenolord can only gain passives that roll randomly, plus the ones it is born with. Anything marked Impossible in 1.0 below is locked out for this reason.
Attack +30% Defense +5%
Biggest flat attack boost (+30%) that can still roll randomly. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.
Attack +20%
The realistic attack pick — 20× more likely to roll than Demon God. Rolls randomly at weight 100 — the realistic one to breed for.
Work Speed +75%
Xenolord has 1 work suitability — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.
Work Speed +50%
The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.
30% increase to movement speed.
If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.
20% increase to movement speed.
20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.
Defense +20% Immune to Flinch
Defense 120 ≥ Attack 120 — Xenolord plays as a wall. Rolls randomly at weight 100 — the realistic one to breed for.
30% increase in Dark attack damage.
Xenolord is a Dark Pal, so this boosts its own attack damage. Xenolord can only be bred from Xenolord + Xenolord, and Lord of the Underworld never rolls randomly — so it can never be bred onto Xenolord. Catch one that already has it, or use it on a different Pal.
30% increase in Dragon attack damage.
Xenolord is a Dragon Pal, so this boosts its own attack damage. Xenolord can only be bred from Xenolord + Xenolord, and Divine Dragon never rolls randomly — so it can never be bred onto Xenolord. Catch one that already has it, or use it on a different Pal.
Attack +20% Defense +20% Movement Speed increases 20%
Attack 120 puts Xenolord in combat range; Legend stacks Attack, Defense and move speed. Xenolord can only be bred from Xenolord + Xenolord, and Legend never rolls randomly — so it can never be bred onto Xenolord. Catch one that already has it, or use it on a different Pal.
How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Xenolord is our recommendation derived from that data — not an official Pocketpair list.
All parent combos that breed Xenolord (1)
Any of these parent pairs can produce Xenolord. Parent order does not affect the child.
What Xenolord breeds into (82)
Mutated eggs from Xenolord (4 reports)
Player reports, not game data — the mutation table has never been datamined. Counts are what matter: a pair seen several times with the same result is a pattern, a single sighting isn’t. See all mutation reports for what’s confirmed and what’s still contested.
'trying to get another to test if it's always the same or random'
'trying to get another to test if it's always the same or random'