Xenovader
1.0 Verified · PalCalc v26

How to Breed Xenovader in Palworld

DarkEPIC#145SIZE SNOCTURNAL
HP90
ATK125
DEF85

Work Suitability

32
Parent pairs
1
Gender ♂/♀
50/50%
Breed power
1820
Wild level
25–30

Guaranteed passive

Best passives for Xenovader

Picked from Xenovader’s own element (Dark), stats (125 Atk / 85 Def) and 2 work suitabilities. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.

Xenovader can only be bred from Xenovader + Xenovader. That is its only recipe in 1.0, so no passive can be routed in from another Pal — Xenovader can only gain passives that roll randomly, plus the ones it is born with. Anything marked Impossible in 1.0 below is locked out for this reason.

  • Demon Godrank 4CombatRare roll

    Attack +30% Defense +5%

    Biggest flat attack boost (+30%) that can still roll randomly. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Ferociousrank 3CombatCommon roll

    Attack +20%

    The realistic attack pick — 20× more likely to roll than Demon God. Rolls randomly at weight 100 — the realistic one to breed for.

  • Remarkable Craftsmanshiprank 4Base workRare roll

    Work Speed +75%

    Xenovader has 2 work suitabilities — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Artisanrank 3Base workCommon roll

    Work Speed +50%

    The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.

  • Swiftrank 4MountRare roll

    30% increase to movement speed.

    If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Runnerrank 3MountCommon roll

    20% increase to movement speed.

    20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.

  • Lord of the Underworldrank 3CombatImpossible in 1.0

    30% increase in Dark attack damage.

    Xenovader is a Dark Pal, so this boosts its own attack damage. Xenovader can only be bred from Xenovader + Xenovader, and Lord of the Underworld never rolls randomly — so it can never be bred onto Xenovader. Catch one that already has it, or use it on a different Pal.

  • Legendrank 4CombatImpossible in 1.0

    Attack +20% Defense +20% Movement Speed increases 20%

    Attack 125 puts Xenovader in combat range; Legend stacks Attack, Defense and move speed. Xenovader can only be bred from Xenovader + Xenovader, and Legend never rolls randomly — so it can never be bred onto Xenovader. Catch one that already has it, or use it on a different Pal.

How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Xenovader is our recommendation derived from that data — not an official Pocketpair list.

All parent combos that breed Xenovader (1)

Any of these parent pairs can produce Xenovader. Parent order does not affect the child.

What Xenovader breeds into (99)

Mutated eggs from Xenovader (2 reports)

Player reports, not game data — the mutation table has never been datamined. Counts are what matter: a pair seen several times with the same result is a pattern, a single sighting isn’t. See all mutation reports for what’s confirmed and what’s still contested.

Xenovader + XenovaderFenglope Lux· seen 1 · r/Palworld

+90 IVs

Xenovader + XenovaderFenglope Lux· seen 1 · r/Palworld

+90 IVs