Knocklem
1.0 Verified · PalCalc v26

How to Breed Knocklem in Palworld

GroundLEGENDARY#159SIZE L
HP105
ATK110
DEF135

Work Suitability

477
Parent pairs
95
Gender ♂/♀
70/30%
Breed power
260
Wild level
55–80

Guaranteed passive

Best passives for Knocklem

Picked from Knocklem’s own element (Ground), stats (110 Atk / 135 Def) and 3 work suitabilities. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.

  • Earth Emperorrank 3CombatRoute it in

    30% increase in Earth attack damage.

    Knocklem is a Ground Pal, so this boosts its own attack damage. Never rolls randomly — breed it in through a parent that carries it (27 usable parents).

    Breed through: Moldron Cryst, Whalaska Ignis, Blazamut, Frostallion Noct, Azurmane, Flaracle · all carriers →

  • Legendrank 4CombatRoute it in

    Attack +20% Defense +20% Movement Speed increases 20%

    Attack 110 puts Knocklem in combat range; Legend stacks Attack, Defense and move speed. Never rolls randomly — breed it in through a parent that carries it (31 usable parents).

    Breed through: Frostallion, Moldron Cryst, Whalaska Ignis, Blazamut, Frostallion Noct, Azurmane · all carriers →

  • Demon Godrank 4CombatRare roll

    Attack +30% Defense +5%

    Biggest flat attack boost (+30%) that can still roll randomly. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Ferociousrank 3CombatCommon roll

    Attack +20%

    The realistic attack pick — 20× more likely to roll than Demon God. Rolls randomly at weight 100 — the realistic one to breed for.

  • Remarkable Craftsmanshiprank 4Base workRare roll

    Work Speed +75%

    Knocklem has 3 work suitabilities — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Artisanrank 3Base workCommon roll

    Work Speed +50%

    The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.

  • Swiftrank 4MountRare roll

    30% increase to movement speed.

    If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Runnerrank 3MountCommon roll

    20% increase to movement speed.

    20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.

  • Burly Bodyrank 3TankCommon roll

    Defense +20% Immune to Flinch

    Defense 135 ≥ Attack 110 — Knocklem plays as a wall. Rolls randomly at weight 100 — the realistic one to breed for.

How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Knocklem is our recommendation derived from that data — not an official Pocketpair list.

All parent combos that breed Knocklem (95)

Any of these parent pairs can produce Knocklem. Parent order does not affect the child.

What Knocklem breeds into (75)