Orserk
1.0 Verified · PalCalc v26

How to Breed Orserk in Palworld

DragonElectricLEGENDARY#187SIZE L
HP120
ATK130
DEF115

Work Suitability

834
Parent pairs
1
Gender ♂/♀
50/50%
Breed power
120
Wild level
74–80

Guaranteed passive

Best passives for Orserk

Picked from Orserk’s own elements (Dragon / Electric), stats (130 Atk / 115 Def) and 3 work suitabilities. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.

Orserk can only be bred from Orserk + Orserk. That is its only recipe in 1.0, so no passive can be routed in from another Pal — Orserk can only gain passives that roll randomly, plus the ones it is born with. Anything marked Impossible in 1.0 below is locked out for this reason.

  • Lord of Lightningrank 3CombatBorn with it

    30% increase in Lightning attack damage.

    Orserk is a Electric Pal, so this boosts its own attack damage. Orserk always spawns with Lord of Lightning — no breeding needed.

  • Demon Godrank 4CombatRare roll

    Attack +30% Defense +5%

    Biggest flat attack boost (+30%) that can still roll randomly. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Ferociousrank 3CombatCommon roll

    Attack +20%

    The realistic attack pick — 20× more likely to roll than Demon God. Rolls randomly at weight 100 — the realistic one to breed for.

  • Remarkable Craftsmanshiprank 4Base workRare roll

    Work Speed +75%

    Orserk has 3 work suitabilities — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Artisanrank 3Base workCommon roll

    Work Speed +50%

    The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.

  • Swiftrank 4MountRare roll

    30% increase to movement speed.

    If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Runnerrank 3MountCommon roll

    20% increase to movement speed.

    20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.

  • Divine Dragonrank 3CombatImpossible in 1.0

    30% increase in Dragon attack damage.

    Orserk is a Dragon Pal, so this boosts its own attack damage. Orserk can only be bred from Orserk + Orserk, and Divine Dragon never rolls randomly — so it can never be bred onto Orserk. Catch one that already has it, or use it on a different Pal.

  • Legendrank 4CombatImpossible in 1.0

    Attack +20% Defense +20% Movement Speed increases 20%

    Attack 130 puts Orserk in combat range; Legend stacks Attack, Defense and move speed. Orserk can only be bred from Orserk + Orserk, and Legend never rolls randomly — so it can never be bred onto Orserk. Catch one that already has it, or use it on a different Pal.

How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Orserk is our recommendation derived from that data — not an official Pocketpair list.

All parent combos that breed Orserk (1)

Any of these parent pairs can produce Orserk. Parent order does not affect the child.

What Orserk breeds into (70)