Herbil
1.0 Verified · PalCalc v26

How to Breed Herbil in Palworld

GrassNeutralRARE#10SIZE XS
HP80
ATK75
DEF75

Work Suitability

111
Parent pairs
142
Gender ♂/♀
50/50%
Breed power
2630
Wild level
1–50

Best passives for Herbil

Picked from Herbil’s own elements (Grass / Neutral), stats (75 Atk / 75 Def) and 3 work suitabilities. Each badge says whether you can actually breed it on — that is the part most passive lists leave out.

  • Spirit Emperorrank 3CombatRoute it in

    30% increase in Grass attack damage.

    Herbil is a Grass Pal, so this boosts its own attack damage. Never rolls randomly — breed it in through a parent that carries it (87 usable parents).

    Breed through: Sparkit, Finsider Ignis, Wispaw, Leezpunk, Croajiro, Jellroy · all carriers →

  • Celestial Emperorrank 3CombatRoute it in

    30% increase in Neutral attack damage.

    Herbil is a Neutral Pal, so this boosts its own attack damage. Never rolls randomly — breed it in through a parent that carries it (87 usable parents).

    Breed through: Sparkit, Finsider Ignis, Wispaw, Leezpunk, Croajiro, Jellroy · all carriers →

  • Remarkable Craftsmanshiprank 4Base workRare roll

    Work Speed +75%

    Herbil has 3 work suitabilities — work speed is its base value. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Artisanrank 3Base workCommon roll

    Work Speed +50%

    The realistic work pick — 20× more likely to roll than Remarkable Craftsmanship. Rolls randomly at weight 100 — the realistic one to breed for.

  • Swiftrank 4MountRare roll

    30% increase to movement speed.

    If you ride this Pal, move speed is the passive you feel most. Rolls randomly at weight 5 — possible on any parents, but ~20× rarer than a weight-100 passive.

  • Runnerrank 3MountCommon roll

    20% increase to movement speed.

    20× more likely to roll than Swift — the practical mount pick. Rolls randomly at weight 100 — the realistic one to breed for.

  • Burly Bodyrank 3TankCommon roll

    Defense +20% Immune to Flinch

    Defense 75 ≥ Attack 75 — Herbil plays as a wall. Rolls randomly at weight 100 — the realistic one to breed for.

How to read this: passive ranks, effects, roll weights and inheritance rules are PalCalc-verified 1.0 data. Which of them is “best” for Herbil is our recommendation derived from that data — not an official Pocketpair list.

All parent combos that breed Herbil (142)

Any of these parent pairs can produce Herbil. Parent order does not affect the child.

What Herbil breeds into (104)